Same idea, more hours,
less money
A straight comparison against FreeHourBoost, on public prices from August 2026: what each free plan gives you, what each tier costs, and the one row where they are still ahead of us.
120 h
Free, on 3 games (theirs: 100 on 1)
$5.99
All 32 games (theirs: $9.99)
$19.99
Lifetime unlimited (theirs: $29.99)
11
Interface languages (theirs: 7)
The short version
FreeHourBoost and SharpyBoost do the same job: your Steam games run on someone else's servers, your playtime climbs, your PC stays off. The two services agree on the fundamentals, down to selling hour packages that never expire instead of a subscription that burns whether you boost or not.
They differ in three places. SharpyBoost costs less at every tier above the $0.99 entry. The free plan is bigger: 120 renewable hours across 3 games against 100 on a single one. And four features exist on one side only, including unlocking achievements and auto-claiming free games from Steam, Epic, GOG and Prime.
Against that, FreeHourBoost does one thing we do not: it lets you move unused hours between plans.
Is FreeHourBoost legit? Yes, and that is not the question
It has public pricing and a free tier, and it delivers hours. Any page calling it a scam while quoting its price list would be lying to you, and you would catch that in one click. So take the answer and move on to the one that decides anything: for the same money, who gives you more? Below, every figure comes from their own site in August 2026, and you can check each one.
The safety question underneath "is it legit" is usually a different one: can boosting get my account banned? No — Steam counts hours for any running game and has never punished accounts for idling, which is the same mechanic trading card drops have used for a decade. The full explanation, including what VAC actually looks at, is in is Steam hour boosting safe. That answer applies to any cloud booster, theirs and ours alike.
Where the money goes
- Free plan — 120 hours over 3 games here, 100 hours on 1 game there. Both renew, so both are usable forever without paying. Three games idle at once means three card queues draining at once.
- Entry tier — $0.99 on both. 700 hours on 6 games against 600 hours on 6 games.
- All 32 games — $5.99 for 5,600 hours against $9.99 for 6,000. Per hour, that is a meaningful gap in our favour; in absolute hours, theirs is the larger bundle.
- Lifetime — $19.99 against $29.99, unlimited hours on both.
- Checkout — instant on both: card, PayPal, crypto.
What only one side has
Twelve boosting basics are identical on both services: 32 games at once, 24/7 uptime, no download, Steam Guard and 2FA logins, an auto restarter, auto stop at a target, trading card farming, custom in-game title, online status control, hidden activity, an away auto-reply and auto-accepted friend requests. Nobody should pick a service on those.
Four things exist on SharpyBoost and not on FreeHourBoost:
- Achievement unlocker — every eligible game at once, instantly or spread out over time.
- Auto-claim for free Steam games, so nothing in the weekly giveaway is missed.
- Free games from Epic, GOG and Prime, claimed for you on the same account.
- A referral program and promo codes.
The panel also ships in 11 languages against 7, and support runs over Discord, tickets and email rather than Discord alone.
Where FreeHourBoost is ahead
One row, and it is not a small one if it applies to you: FreeHourBoost lets you move unused hours between plans. Buy two packages, decide later which account or which plan should burn them. On SharpyBoost the hours stay on the plan you bought them for.
If you run several packages at once and shuffle hours between them as your plans change, that flexibility is worth something, and no amount of price difference substitutes for it. Most people buy one plan and use it, and never notice the limitation.
Who should switch, and who should not
Switch if you are on the free tier and want more than one game idling, if you are about to pay for all-32-games coverage or lifetime, or if achievements and free-game claiming are things you would use.
Stay if you depend on moving hours between plans, or if you already hold a large unused balance there — hours do not travel between services, so leaving with a full tank means leaving the tank behind.
Switching takes about a minute
- 1. Create a free account. No card, nothing to download.
- 2. Connect Steam by scanning a QR code — the setup guide covers every tap.
- 3. Pick your games and press start. Your existing hours on your Steam profile are untouched; the new ones simply keep stacking.
There is no migration and no cancellation dance. If you keep an unused balance on the other service, nothing stops you from finishing it there first.
| Feature | SharpyBoostBest value | FreeHourBoost | IdleSteam |
|---|---|---|---|
| Plans and price | |||
| Free plan | 120 h · 3 games · renewable | 100 h · 1 game · renewable | 6 h trial |
| Cheapest paid plan | $0.99 · 700 h · 6 games | $0.99 · 600 h · 6 games | $3/mo · 1 game |
| Plan with all 32 games | $5.99 · 5600 h | $9.99 · 6000 h | $7/mo · $71.40/yr |
| Lifetime, unlimited hours | $19.99 | $29.99 | Not offered |
| Billing model | Hour packages, no expiry date | Hour packages, no expiry date | Subscription, time runs out |
| Checkout | Instant: card, PayPal, crypto | Instant: card, PayPal, crypto | PayPal instant, the rest by hand |
| Only on SharpyBoost | |||
| Achievement unlocker | Included | Not offered | Not offered |
| Auto-claim free Steam games | Included | Not offered | Not offered |
| Free games from Epic, GOG and Prime | Included | Not offered | Not offered |
| Referral program and promo codes | Included | Not offered | Not offered |
| Boosting essentials | |||
| Up to 32 games at once | Included | Included | Included |
| Runs 24/7 with your PC off | Included | Included | Included |
| No download, browser panel | Included | Included | Included |
| Steam Guard and 2FA logins | Included | Included | Included |
| Auto restarter | Included | Included | Included |
| Auto stop at a target | Included | Included | Not offered |
| Trading card farmer | Included | Included | Not offered |
| Custom in-game title | Included | Included | Included |
| Online, away or invisible | Included | Included | Included |
| Hide recent activity | Included | Included | Included |
| Away auto-reply | Included | Included | Included |
| Auto-accept friend requests | Included | Included | Included |
| Service and platform | |||
| Interface languages | 11 | 7 | English |
| Support channels | Discord, tickets, email | Discord | Telegram, Discord, form |
| Where they are ahead | |||
| Move hours between plans | Not offered | Included | Not offered |
| Several Steam accounts | One plan per account | One plan per account | Up to 100 in one package |
| Steam Guard code generator | Not offered | Not offered | Included |
| Saved chat logs | Not offered | Not offered | Included |
| Auto-accept group invites | Not offered | Not offered | Included |
| Control from a Steam bot | Not offered | Not offered | Included |
IdleSteam sells time: the price is per month. SharpyBoost and FreeHourBoost sell hour packages you keep until you burn them.
- Included
- Not offered
FreeHourBoost questions
Yes, it is a working service with a public price list and a free tier. That settles the wrong question. The one that decides where your money goes is what each service gives you for it: 120 free hours on 3 games against 100 on 1, $5.99 against $9.99 for all 32 games, $19.99 against $29.99 for lifetime.
The risk with any cloud booster, ours included, is the same one: you hand a service your Steam login, and idling itself is not something Steam bans for. VAC only looks at cheating in protected multiplayer matches, and idle hours are the exact mechanic trading card drops have run on for years. What differs between services is how they handle your credentials and Steam Guard, so read whichever one you pick on that point.
On free hours alone, SharpyBoost: 120 renewable hours across 3 games, against 100 renewable hours on 1 game. Both renew, so both can be used indefinitely without paying. The difference is that three games idle at once and drop cards at once.
At every tier except the $0.99 entry, where both cost the same and SharpyBoost gives 700 hours against 600. The plan covering all 32 games is $5.99 against $9.99, and lifetime unlimited is $19.99 against $29.99. Both sell hour packages that never expire rather than a subscription.
One thing, and it is a real one: FreeHourBoost lets you move unused hours between plans. SharpyBoost does not. Hours stay on the plan you bought them for. If you juggle several packages and shuffle hours between them, that alone may be worth staying for.
There is nothing to migrate. Hours live with each service, not with your Steam account, so an unused balance stays where it is. Connect Steam on the new panel, pick your games and press start. Nothing on your Steam profile changes, and the hours you already boosted stay on it.
Keep reading
Try it on the free plan first
120 renewable hours across 3 games, no card. If it does less than what you use today, you have lost nothing.
Start boosting freeFree plan included · No download · Works with your PC off